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Call the Animals

 

Call the Animals

This project shows the design for a Schaulager (viewable storage area) for a museum, which had to be designed based on objects we received from the instructor: a nightingale whistle, a crow whistle and a duck quacking box – all imitating animal sounds. Therefore the navigation system is based on the parameters of sound waves and linked with the tour’s interactive learning app with which the visitors seeks the shown soundwave of an object to scan it, receive more information and earn points.

January 5 – 15, 2015 / Team partner: Julia Felber / Instructors: Mik Gruber, Jonas Vögeli